Wreck It Ralph Soundtrack
Running time101 minutesCountryUnited StatesLanguageEnglishBudget$165 millionBox office$471.2 millionWreck-It Ralph is a 2012 American produced by and released. It is the 52nd. The film was directed by in his, who also directed episodes of and, and the screenplay was written by and from a story by Moore, Johnston,. Served as the executive producer.
The film features the voices of, and and tells the story of the eponymous who rebels against his 'bad-guy' role and dreams of becoming a hero.Wreck-It Ralph premiered at the on October 29, 2012, and went into general release on November 2. The film was a critical and commercial success, grossing $471 million worldwide against a $165 million budget and winning the, as well as receiving nominations for the.
The music for Wreck-It Ralph has a wonderful soundscape and right from track 1 of the score we see how Jackman has incorporated that good ol' 8-bit sound into a modern feel. That first track also introduces us to Ralph's theme. Ralph Breaks the Internet the sequel of the box office Wreck it Ralph movie will be released on the 21st of November 2018. The animation, adventure, comedy movie will be musically scored by Henry Jackman who is known for his music in hit movies like Big Hero 6 and The Predator.
The film was released on and on March 5, 2013.It is the first installment in the. A sequel, was released on November 21, 2018. The 'Bad-Anon' villain meeting features various well-known video game characters, including, Neff, andIn addition to the spoken roles, Wreck-It Ralph contains a number of other video game references, including characters and visual gags. The video game villains at the support meeting, in addition to those mentioned above, include from the franchise, from, and Neff from.Additionally, the of the fictional Fix It Felix, Jr. Is stylized to strongly resemble the cabinet of 's original 1981 arcade game, with Ralph and Felix taking similar poses as and, respectively. The Hero's Duty game is a reference to the hugely successful games and.Characters from, including Q.bert, Coily, Slick, Sam, and Ugg, are shown as 'homeless' characters and later taken in by Ralph and Felix into their game (Q.bert also speaks to Felix at one point using the signature synthesized gibberish and word-balloon symbols from his game, called Q.bert-ese).
Scenes in Game Central Station and Tapper's bar include, and from, from, the Paperboy from, the two paddles and the ball from, Dig Dug, a Pooka, and a Fygar from, The Qix from, Frogger from, and Peter Pepper from. And are also mentioned.Additional references are based on. The residents of Niceland and the bartender from are animated using a jerky motion that spoofs the limited animation cycles of the sprites of many eight- and sixteen-bit arcade games. King Candy uses the on an controller to access the programming of Sugar Rush. Throughout Game Central Station is graffiti that includes 'Aerith lives' (referencing the character of from ), ' (an phrase popularized from the game ), 'Sheng Long Was Here' (referencing an April Fool's joke around a made-up character from Street Fighter), and 'Jenkins' (a nod to the popular meme from ). There is also a reference to the series when Ralph is searching for a medal in Tapper's, finding first a Super Mushroom from the Mario franchise, and then Metal Gear Solid's 'Exclamation point' (with the corresponding sound effect from the game).
Litwak wears a black and white striped referee's shirt, a nod to the iconic outfit of founder. One of the songs in the credits is an original work from, previously famous for writing video game-themed songs in the 1980s. The Walt Disney Animation Studios opening logo is animated in an 8-bit pixelated fashion, whereas the closing appears in a glitched state, a reference to the from many early arcade games such as Pac-Man. Production Concept and story The concept of Wreck-It Ralph was first developed at Disney in the late 1980s, under the working title High Score. Since then, it was redeveloped and reconsidered several times: In the late 1990s, it took on the working title Joe Jump, then in the mid-2000s as Reboot Ralph.
Director at the 2012, the head of Walt Disney Animation Studios and executive producer of the film, describes Wreck-It Ralph as 'an 8-bit video-game bad guy who travels the length of the arcade to prove that he's a good guy.' In a manner similar to and the films, Wreck-It Ralph featured cameo appearances by a number of licensed video-game characters.
For example, one scene from the film shows Ralph attending a support group for the arcade's various villain characters, including from, from, and from Rich Moore, the film's director, had determined that for a film about a video-game world to feel authentic, 'it had to have real characters from real games in it.' Moore aimed to add licensed characters in a similar manner as cultural references in shorts, but considered 'having the right balance so a portion of the audience didn't feel they were being neglected or talked down to.' However, Moore avoided creating the movie around existing characters, feeling that 'there's so much mythology and baggage attached to pre-existing titles that I feel someone would be disappointed,' and considered this to be a reason why movies based on video game franchises typically fail. Instead, for Ralph, the development of new characters representative of the 8-bit video game was 'almost like virgin snow,' giving them the freedom to take these characters in new directions.Before production, the existing characters were added to the story either in places they would make sense to appear or as cameos from a list of characters suggested by the film's creative team, without consideration if they would legally be able to use the characters.
The company then sought out the copyright holders' permissions to use the characters, as well as working with these companies to assure their characters were being represented authentically. In the case of Nintendo, the writers had early on envisioned the Bad-anon meeting with as a major character within the scene; according to Moore, Nintendo was very positive towards this use, stating in Moore's own words, 'If there is a group that is dedicated to helping the bad guy characters in video games then Bowser must be in that group!' Nintendo had asked that the producers try to devise a scene that would be similarly appropriate for for his inclusion in the film. Despite knowing they would be able to use the character, the producers could not find an appropriate scene that would let Mario be a significant character without taking away the spotlight from the main story and opted to not include the character. Moore debunked a rumor that Mario and his brother character Luigi were not included due to Nintendo requesting too high a licensing fee, stating that the rumor grew out of a joke John C.
Reilly made at Comic-Con.from was going to appear but was cut from the final version of the film. Overall, there are about 188 individual character models in the movie as a result of these cameo inclusions.An earlier draft of the screenplay had Ralph and Vanellope spending time going around the game world to collect the pieces for her kart for Sugar Rush, and at times included Felix traveling with the pair. During these scenes, Ralph would have lied to Felix regarding his budding relationship with Calhoun, leading eventually to Ralph becoming depressed and abandoning his quest to get his medal back. At this point, a fourth game world, Extreme Easy Living 2, would have been introduced and was considered a 'hedonistic place' between the social nature of and the open-world objective-less aspects of, according to Moore. Ralph would go there too, wallowing in his depression, and would find happiness by gaining 'Like It' buttons for doing acceptable actions in the party-like nature of the place.
Moore stated that while it was difficult to consider dropping this new game world, they found that its introduction in the second half of the film would be too difficult a concept for the viewer to grasp. They further had trouble working out how a social game would be part of an arcade, and though they considered having the game be running on Litwak's laptop, they ultimately realized that justifying the concept would be too convoluted. Line art sketches and voice-over readings of the scene were included on the home media release of the film. Animation, designs, and camera work The film introduced Disney's new, with more realistic reflections on surfaces, and new virtual cinematography Camera Capture system, which makes it possible to go through scenes in real time. To research the Sugar Rush segment of the film, the visual development group traveled to trade fair ISM Cologne, a factory, and other manufacturing facilities.
The group also brought in food photographers, to demonstrate techniques to make food appear appealing. Special effects, including from 'smoke or dust,' looks distinct in each of the segments. Wreck-It Ralph'1:338.'
Life in the Arcade'0:439.' Jumping Ship'1:0610.'
Rocket Fiasco'5:4811.' Vanellope von Schweetz'2:5712.' Royal Raceway'3:2313.'
Cupcake Breakout'1:1214.' Candy Vandals'1:3915.' Turbo Flashback'1:4216.' Laffy Taffies'1:3517.' One Minute to Win It'1:1718.' Vanellope's Hideout'2:3319.' Messing with the Program'1:2020.'
King Candy'2:1121.' Out of the Penthouse, Off to the Race'2:5123.' Sugar Rush Showdown'4:1524.' You're My Hero'4:1625.'
Arcade Finale'3:19Total length:70:36Release. Disney promoted the film at the 2012 convention using a mockThe film was originally scheduled for a release on March 22, 2013, but it was later changed to November 2, 2012, due to it being ahead of schedule. The theatrical release was accompanied by Disney's animated short film,.
Marketing A teaser trailer for Wreck-It Ralph was released on June 6, 2012, debuting with. This also coincided with the, for which Disney constructed a mock aged for the fictional Fix-It Felix Jr. Game on display on the show floor. Disney also released a browser-based -based version of the Fix-It Felix Jr. Game as well as iOS, Android, and Windows Phone versions, with online -based versions of Sugar Rush and Hero's Duty.
A second trailer for the film was released on September 12, 2012, coinciding with 3D and, along with its final updated movie poster.To promote the home media release of Wreck-It Ralph, director Rich Moore produced a short film titled Garlan Hulse: Where Potential Lives. Set within the movie's universe, the film was designed as a parody of. Home media Wreck-It Ralph was released on Disc (2D and 3D) and in North America on March 5, 2013, from.
The film was made available for digital download in selected regions on February 12, 2013. Wreck-It Ralph debuted at No. 1 in Blu-ray and DVD sales in the United States. Wreck It Ralph was released on 4K UHD Blu-Ray on November 6, 2018.
Reception Box office Wreck-It Ralph grossed $189.4 million in North America and $281.8 million in other countries, for a worldwide total of $471.2 million. It was the 14th-highest-grossing film of 2012, and the fourth-highest-grossing 2012 animated film.In North America, the film debuted with $13.5 million, an above-average opening-day gross for an animated film released in November. During its opening weekend, the film topped the box office with $49 million, making it the largest opening for a Walt Disney Animation Studios film at the time. The film fell 33% to $33 million in its second weekend, finishing second behind newcomer.Outside North America, Wreck-It Ralph earned $12 million on its opening weekend from six markets. Among all markets, its three largest openings were recorded in the UK, Ireland and Malta ($7.15 million), Brazil ($5.32 million with weekday previews), and Russia and the CIS ($5.27 million). In total grosses, the three largest markets were the UK, Ireland and Malta ($36.2 million), Japan ($29.6 million), and Australia ($24.0 million). Critical response The review-aggregation website reports that 87% of critics have given the film a positive review, based on 184 reviews with an average score of 7.42/10.
The site's consensus reads: 'Equally entertaining for both kids and parents old enough to catch the references, Wreck-It Ralph is a clever, colorful adventure built on familiar themes and joyful nostalgia.' On the film has a score of 72 out of 100, based on 38 critics, indicating 'generally favorable reviews'. The film earned an 'A' from audiences polled by.of the gave the film 3 out of 4 stars and wrote, 'More than in most animated films, the art design and color palette of Wreck-It Ralph permit unlimited sets, costumes, and rules, giving the movie tireless originality and different behavior in every different cyber world.' Of wrote, 'The movie invites a measure of —which it proceeds to obliterate with a 93-minute blast of color, noise, ingenuity and fun.' Peter Debruge of stated, 'With plenty to appeal to boys and girls, old and young, Walt Disney Animation Studios has a high-scoring hit on its hands in this brilliantly conceived, gorgeously executed toon, earning bonus points for backing nostalgia with genuine emotion.' Betsy Sharkey of the said, 'The movie's subversive sensibility and old-school/new-school feel are a total kick,' while Justin Lowe of wrote, 'With a mix of retro eye-candy for grown-ups and a thrilling, approachable storyline for the tykes, the film casts a wide and beguiling net.' Conversely, of found it 'overplotted and underdeveloped.'
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